Need help with your game, but your network coming up short?
Don’t have the time to go through the various steps involved with sourcing, interviewing, and closing a new hire?
Today I’ll walk you thorough an alternative resourcing model that’s growing like crazy in games: staff augmentation.
In this guide you’ll learn:
If you have a key employee going on leave, need someone for a short term project, or have to backfill a role at a fraction of the cost, this is for you.
Indie studio exdev success!
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Read on.